From the very beginning of your studies, you’ll create and develop your own games. Everything you design will build into a valuable portfolio to help you secure your dream job in the gaming industry when you graduate.
Anglia Ruskin Univesity, ARU
Based in Compass House, our gaming and technology hub, you’ll enjoy having the latest technology at your fingertips and collaborating with other students on innovative projects.
You’ll get the chance to improve your prospects with live briefs and guest speakers from tech giants like Sony, Jagex and Frontier. There’s even the opportunity to take part in events with industry reps, too.
96 UCAS Tariff points from minimum of 2 A Levels (or equivalent), preferably to include Computer Science or a related subject.
3 GCSEs at grade C, or grade 4, or above, including English and Maths.
If English is not your first language you will be expected to demonstrate a certificated level of proficiency of at least IELTS 6.0 (Academic level) or equivalent English Language qualification, as recognised by Anglia Ruskin University.
You may also be accepted to this course with an IELTS 5.5 (Academic level- with no individual score being lower than 5.5) or equivalent English Language qualification as recognised by Anglia Ruskin University, but will then be required to undertake additional compulsory free English language modules in your first year.
81% of the UK computer games industry is educated to at least undergraduate level, rising to 88% for core games production roles in art or programming.
The skills and knowledge you acquire on our Computer Games Technology degree course will not only help you land a career in the gaming industry, but will also equip you with core programming skills transferable to the wider I.T. industry or a career in teaching.
We’ll assess your work in a number of ways including exams, coursework, essays and activity-based assignments. Expect, for example, problem-solving activities, consultancy projects, presentations, computer-based exams, a trading simulation portfolio, and group or individual reports. You’ll also be able to access support materials through our learning management system, Canvas.