Games Production BSc (Hons)

Our course is designed to equip you for roles that require a vocational aptitude in gaming technologies and tools.

You will gain industry-relevant experience in using different game engines, such as Unity3D and Unreal Engine. You will develop your skills in sound engineering and cross-platform development, such as Console, Mobile, Virtual and Augmented Reality.

You will also have the opportunity to make a short game using an engine of your choice.

Course details

Video games have eclipsed the film, music and video industries as the dominant entertainment sector in the UK.

  • Mode of study: 3-4 days  a week
  • Intake: Intakes: September
  • Course length: 3-4 years
  • Course fee: 9250 per year
  • Location: Leicester campus

De Mortfort University

Course overview

Study a diverse range of practical, technologies-focused modules such as Audio for Games, Progressive Game Engines and Scripting and AI for Simulation, and develop a comprehensive set of transferable skills that you can apply to the areas of games development that interest you the most.

Benefit from an engaging curriculum that develops your skills in using a range of game engines, 3D modelling software and design IDEs, so you can graduate as a confident and industry-ready computer games producer. Graduates from the related Computer Games Programming BSc are working for gaming companies such as Codemasters and Rockstar North.


Entry requirements

112 UCAS points from at least two A-levels, or
BTEC National Diploma/ Extended Diploma at DMM
Plus, five GCSEs at grade 4 or above, including English and Mathematics or equivalent.

Alternative qualifications include:

Pass in the QAA accredited Access to HE with English and Mathematics GCSE required as a separate qualification.

International Baccalaureate: 26+ points or
T Levels Merit


Games Production graduates will be equipped with the skills needed to work in careers as games developers, graphics programmers, 3D modellers and aerospace engineers.

Graduates from this course can also work in a variety of related fields including Computer-aided Design, Engineering. VFX and Animation. Graduates can also continue their academic careers by embarking on postgraduate study in either research or taught areas, which provides opportunities for further specialisation and the enhancement of existing skills.


Note: All modules are indicative and based on the current academic session. Course information is correct at the time of publication and is subject to review. Exact modules may, therefore, vary for your intake in order to keep content current. If there are changes to your course we will, where reasonable, take steps to inform you as appropriate.

  • Block 1: Game Design & Development
  • Block 2: Markup Languages & Scripting
  • Block 3: Maths & Computer Systems
  • Block 4: C++ Fundamentals
  • Block 1: 3D Pipeline Fundamentals
  • Block 2: Mobile Games and AI for Simulation
  • Block 3: Progressive Game Engines & Scripting
  • Block 4: Game Development Team Project
  • Block 1: Advanced Game Engine Application
  • Block 2: Audio & QA for Games
  • Block 3: Advanced 3D Workflow & Design
  • Block 4: Game Development Project